In the latest release of ABS, we introduced a package manager that fetches an archive from GitHub and installs it locally: like in many other command-line interfaces, we decided to add a “loader” to accompany the process, something that looks like this:

I want to take a moment to reflect on how we implemented the simple spinner you see in the video, a process that derives from typewriters and movies — let’s get to it!

Read on →

Today, I wave goodbye to the company I supported for the past 7 and a half years, Namshi.

Read on →

Remember the last time you thought “ough, JavaScript”?

Well, that’s me every other day: I love JS for its flexibility and dynamism, but I also sometimes find it painful to deal with, especially in some specific programming contexts.

If you, like me, hoped to be able to write something other than JavaScript in order to get stuff done on the web, chances are you bumbed into WebAssembly (abbr. WASM), and considered it your holy grail. WASM is a portable binary format that’s been implemented by all major browsers and allows other languages to be compiled for the web.

Why is that important? Well, that’s the key of how I managed to run an ABS playground (a code runner) on the browser.

Read on →

A few days ago Fabrice Bellard released QuickJS, a small JS engine that targets embedded systems.

Curious to give it a try, I downloaded and set it up on my system to try and understand this incredible piece of software.

Read on →

A few weeks ago I released version 1.4.0 (and 1.4.1, with an additional bugfix) of the ABS programming language: in this post, I’d like to explain everything major that made it in this new minor release.

Read on →